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Tag: Blender

Blender Cycles Image-Based Lighting Using HDRi

Last updated on 1 December 2013. Using image-based lighting (IBL) rendering technique you can easily achieve pretty good realistic render results with very few settings. There is no need to use lamps to light the scene, you just need to have a good high dynamic range (HDR) image. Glossy and glass materials usually will look convincing using image-based lighting rendering technique.

Blender Cycles Cube Projection Mapping

Blender 2.62 has been released on February 2012, one of the great thing about the release is the Cycles Render Engine was added with a number of new features. But unfortunately, the Cycles engine on Blender 2.62 still can’t do cube projection mapping. With a bit of work, we can achieve the same result as a cube projection by using some flat projections.